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Zulfikar, Wildan Budiawan and Wahana, Agung and Sukma, Richcy Dian and Ramdania, Diena Rauda and Maylawati, Dian Sa'adillah (2022) Game popularity level during Covid-19 pandemic using agglomerative hierarchical clustering. In: ICWT 2022.
Ridwan, Azka Muhammad and Ramdania, Diena Rauda and Maylawati, Dian Sa'adillah and Wahana, Agung and Mulyana, Edi and Al-Amin, Muhammad Insan (2022) Leather Product Recommendation System using Collaborative Filtering Algorithm. In: 2022 8th International Conference on Wireless and Telematics (ICWT), 21-22 Juli 2022, Yogyakarta.
Zulfikar, Wildan Budiawan and Irfan, Mohamad and Yahya, Rijal Muharom and Ramdania, Diena Rauda and Jumadi, Jumadi (2021) The comparison of steepest ascent hill climbing and a-star for classic game. In: ICWT 2021.
Zulfikar, Wildan Budiawan and Wahana, Agung and Wildiansyah, Wildan Najah and Atmadja, Aldy Rialdy and Ramdania, Diena Rauda and Subaeki, Beki (2021) A deep learning approach to analyze the sentiment of online game users. In: ICWT 2021. (Unpublished)
Ramdania, Diena Rauda and Maylawati, Dian Sa'adillah and Ramdhani, Muhammad Ali Analisis Gamifikasi pada Kahoot! menggunakan Octalysis audit. -. (Unpublished)